Without the Kakariko Gorge bridge piece (which requires beating Faron Twilight and Forest Temple to warp), crossing the Gorge is a tricky task. Gorge Skip is a rather detailed trick; full details can be found on the Gorge Void page. Note that it's also possible to reach Kakariko Village via Back in Time Equipped, though this isn't quite as fast.
After defeating the Twilit Messangers, and warping the bridge back to Kakariko Gorge, you can avoid Midna's Text by holding L, pressing the control stick up & to the left, and mashing A. If done correctly, you will jump over the Midna Text trigger.
During Eldin Twilight it is possible to clip into the basement for the first time from the graveyard by sidehopping as human. This saves time because it skips having to light torches and watch cutscenes before entering the basement to collect the bugs.
After you exit the tunnel, hold B + forward. Once the third bug is targeted, release B.
It is possible to bonk the wall as soon as you enter the hotel from the tunnel and then with some targeting get the bug to come down into the hole with you, this saves 3s done optimally as you don't have to climb up. After bonking into the wall on your left you only need to target the bug once to get it to move, however continuously targeting and releasing targeting (mashing L) works, along with holding target once you are targeting the bug
1) Once entered, hold left and B attack the wall
2) Don't Move and mash L-target
3) The bug should come down to you, you can then kill it, climb and jump down into the hole again through the tear to collect
After leaving the hotel you can make use of dash cancels to optimize dashing across the roofs. After climbing up the roof, dash once and cancel it with a B-Attack. Do another B-Attack afterwards and then immediately dash again.
Wolf Link will dash right before the ledge causing the dash animation to get canceled and allowing to immediately dash again.
It is possible to collect the tears that are meant to appear after exploding the bomb house without ever entering. To do this you need to beat the bug that runs away to the house. You can achieve this with an LJA that skips the area to trigger the bug to run away, hence trapping the bug and being able to kill it before it enters the house. Killing this bug makes the game assume you killed the bug inside the house and so advances the state of the house and allows the tears to be collected. Please note that until you reload the area the collision of the whole house are still there so you have to crawl to collect the tears.
The trick can also be done as wolf and using the following setup, if done fast this is quicker than the human method, although slightly harder. After exiting the bomb shop go to the right side and climb up onto the exit as far up the slope as possible, from here do two sidehops left then a Jump Attack and wait for Wolf Link to come to a standstill. Then do another left sidehop up and then Jump Attack onto the railing, as soon as you land on the railing call Minda with Z to stop your forward momentum otherwise you would slip off. Move slightly backwards so the back of Link's front feet are in line with the edge of the railing, this gives more leniency on the jump. Now C-up and line up the bottom of the first heart with the edge of a white mark on the bomb house, you can now dash jump forward and make it over without trigging the bug. There be other line-ups you find easier, watch the video for a better understanding.
Normally, you would be required to have the Double Clawshots to get to the vines in order to climb to the the chest on the left (GCN) side of the Kakariko Gorge. Instead, You can stand by the far left vines and target the leftmost part of the cliff, then the 2nd HP on top of the cliff, Now LJA instantly and you can open the chest before the 2nd heart piece gets to you.
Instead of using the Gale Boomerang, lure a nearby Kargaroc over the void between you and the ledge with the chest. Target the Kargaroc and hit it once with your sword to make it move back further. While still targeting it, jumpslash to long jump to the chest. This can also be done using the bokoblin near the ledge as a wolf.
Using a Kargorok and a very precise Ending Blow, Link will jump over the gate, allowing you to bypass the gate and the King Bulblin 1 trigger.
Example of doing Gorge cave using bomb arrows.
By targeting the bug with the boomerang, you can dash past the bridge and still have the bug reach over the fence to get to you.
With a few easy LJAs, you can skip needing the statue to get to the 100 Rupee chest.
When following Rutela to get the Zora Armor, you will reach a crawl hole in the Kakariko Graveyard. Normally you would have to crawl 29 times to get through the hole. Instead, crawl a little past half way, and then crawl backwards. Rutela will say "This way!" which warps you to her, causing you to only crawl 21 times.
It is possible to enter the secret Zora cave behind Kakariko Graveyard early while the rock is still there by using LJAs. This can be used to get to Lake Hylia early or to get to Prince Ralis without the Zora Armor cutscene.
It is possible to boomerang the heart piece from behind the rocks without blowing them up, this is faster because you don't have to watch the cutscene once they are blown up. Furthermore this heart piece is now also obtainable without bombarrows. To do this stand as shown in the video and target once on the rock and then by the archway. This can seem picky if you don't always stand in the same spot.
The 200R in the bell in Kakariko only appears during certain states so some categories (especially Any%) cannot get it. To get the 200R to fall out you have to bombarrow the bell or use the boomerang & a bomb to make a bomb hit the bell. To save having to climb up onto the roof as wolf or calling epona in 100% you can boomerang the rupee from below. To do this jump attack onto the broken wall and go up it slightly to gain height, now target as shown in the video to avoid the rupee getting stuck on the walls and roll towards the shop. The rupee should come to you.
For the Any% BiTE route, it is possible to grab the silver rupee without climbing the tower by using bombs and the Boomerang.
To do it, jump attack on the border of the wagon and pull out a bomb. Then just pull boomerang, target the ground once and then the bell on top of the tower till target limit.
Using Storage, you can climb the Sanctuary and hit the bell with Links sword to make the silver rupee drop. Due to needing map glitch though, this generally isn't preferred
The first goron on DMT you are required to have the Iron boots to throw him off, however there is a 1 frame window before he is talking to you where you can roll out of the trigger. The setup uses an auto spin attack from a backflip to break out of the wrestle animation with ease. From here you can walk backwards to the edge to hang off and wait for the goron to pass. In 100% the first time you visit the goron and required to get knocked off it is faster to do this then drop down yourself 1) Climb where shown in the video 2) Sidehop left + pull out sword in air 3) Backflip into the CS and spin control stick so you auto spin-attack once 4) During the CS hold L and Up on the control stick
Below is the 1 frame roll method. Backflip where shown, walk backwards for 1 frame then roll forward. Not recommended over the setup
After using the Goron to get on the second level of the mountain, head over to the left, and stand at a slight angle to the wall with your right foot on the rocky outjut. Roll and right after you clip through the wall, jumpslash to land on invisible ground. Walk over to the ledge of the invisible ground and face towards the elevator room. Pull out the Gale Boomerang and long jump to the elevator room. This is used in All Dungeons and 100% which saves 15 seconds
By getting out of sight from the Goron, you can transform while out of bounds. From here, you can align and do a dash jump to land in elevator room. Useful for Wii, or any category that cannot boomerang LJA
Stand right before the exit and do an LJA to get behind the loading zone. It is 2s faster to void out rather than exit and entering the area.
This can also be done on Wii with a precise running Jump Attack, or Sidehop
Faster by 2 - 3 seconds to LJA across the pit instead of going down the normal way.
Full details on the KB1 fight (both field and bridge) can be found on the King Bulblin boss fights page.
This mailman skip is unique in the fact that it doesn't skip the mailman with an LJA but deactivates all mailman triggers until a new area is loaded. There are a few triggers around the game where, once hit, they will deactivate mailman triggers until an area is loaded. This is used for example on Eldin field where they want you to get the mailman when entering the field but not leaving, assuming because it would look out of place, these triggers are normally places just before the mailman trigger on the side where they don't want you to hit it, so it deactivates it as you leave the field for example
We can use this to our advantage when leaving Kakariko to Eldin Field, because we can just about clawshot the vines above us when mounted on Epona. It wasn't intended that this could happen and there is one of these deactivation triggers on the vines because normally you come from eldin field side. However with a bit of practice and adjusting you can position Epona so that you can clawshot the vines and hang on them, this causes all mail-man triggers to disappear, so you can then just drop down and carry on with Epona. It should be noted you need to clawshot high enough that you could climb if you wished, if you clawshot too low you won't hit the trigger, you can tell if it was too low because you will automatically drop off.
As it turns out you can also deactivate the mailman trigger by simply jumping across the gap using a LJA. Backflip off Epona past the crack and stand near to the dark splodge.
Don't aim too far to the right or you will jump into the void.
By riding Epona to a semi-precise position, you can clawshot up to the vines and skip needing to blow up the rocks on the ground.
Stand near the left edge of the ledge, and throw the boomerang over the rock. LJA when the boomerang is coming back and above the higher ledge
Alternatively you can use can target the very top of the rock to get an LJA. The targets are fairly precise
Use Map Glitch, then ride Epona OoB behind the load zone to Kakariko. Ride Epona above the void floor spot shown in the video to lose a little height, then quickly turn left to avoid falling too far down. Ride Epona back to the sloped ground and leave her underground to where you can remount her from above. Backflip back in bounds, then savewarp or warp away to disable Map Glitch. Get back on Epona, and ride her behind the Castle Town loading zone. Back her up slowly behind it until you can backflip down into the load zone (Note: Riding into the Castle Town loading zone with Epona will cause the game to crash. Be careful when setting her up)
Similar as above, use Map Glitch to setup Epona OoB underground outside Kakariko. After disabling Map Glitch, ride Epona around the void floor to the Hidden Village tunnel. Backflip off Epona to get inside
There is a HP in the tower to the side of Eldin Bridge which normally requires you to bring a statue across the whole bridge, however you can skip this by doing an LJA. To perform this just throw the boomerang above the tower and when the boomerang is over the top jump attack to get the LJA.
With a semi-precise dash jump, it's possible to reach the opposite ledge without a Gale LJA. Stand on the edge of the collision just by the void, turn wolf, and dash forward. You'll grab the ledge and be able to pull yourself up.
If you boomerang the bug while on Epona, you can ride to the rocks and start the cutscene. The bug will reach you during the cutscene, and you can pick it up immediately after
You can LJA over the void to enter Stockcave from below. Saves around 8.4s in 100%
In the old 100% fixed EMS route, you had to get the Eldin bridge portal and hence is faster to enter the normal way. Although this saves barely any time it looks cool. After getting the portal enable map glitch (you can unplug during the CS of beating them) and roll 8/9 times towards the point of the bridge sticking out in the video, stand of the left part of that point and aim at the line of twilight or slightly to the right of it, throw the boomerang and LJA instantly (as soon as the sword is being pulled out) and then wait. If you aimed it correctly (there is leeway for this trick) you should be going across the bottom of the map at LJA speed towards lanayru, because map glitch doesn't disable CS triggers you can hit the trigger that extends infinitely down. It should be noted if you say no to Midna and go back you will hard crash the game because that area was never loaded.
If you ride Epona off the ledge, you'll dive and void out, but if you use a bottle item to start a cutscene as you fall, you'll skip the void trigger and be able to ride around the void floor. From here you can ride towards the Lanayru Twilight trigger
In 100% you warp the bridge to fix Eldin bridge and there are mailman triggers both directions of the bridge and you will need to go both ways from the middle. However it is possible to avoid him easily both times by LJAing with the boomerang over the void
For the mailman towards Eldin field the visual cue is before the 2nd fat block after the crack, or the 4th block after the crack, then just throw the boomerang to the right and LJA once it is over the void
For the mailman towards goron stockcave or hidden village the visual cue on the ground is just before the 3rd fat block, once again throw the boomerang to the right and LJA once it is over the void
Two different ways to get to the top floor quickly.
It is possible to jump attack the wall to lure the poe down which skips having to clawshot up.
Normally you cannot transform after you clear all the enemies no matter where you stand due to someone being able to see you. However there is a strange spot in the window going to the howling stone area where you can. Shown in the video below. This is used in 100% to howl after clearing enemies and being able to warp away.
Note that doing this will prevent transforming later when you come back for Cat Minigame. To fix this you will need to exit and reenter the area normally via the loading zone.