Crashes - ZeldaSpeedRuns


Kargarok Crash

If You get grabbed at the same time the rider dies the game crashes, likely because both the rider dying CS and the throwing animation require the kargarok. This is only possible as human underwater using the Iron Boots, because the rider is invincible to everything except water. It is possible to have the bird dive under and grab you without being deep enough to kill the rider, the game would not crash in this instance.

Throwing Non-Existent Objects Crash

Discovered By LogitechSDAZ

There are a few instances where you can drop an item you carry in one hand without the game knowing you have dropped it, this allows you to then throw something you are not carrying and hence the game crashes. This can be done by either holding a small piece of sign, which you have broken into pieces, or with a bone in castle town. You must drop them by either using a bottle filled with something, for example a fairy or water or oil, or you can use an item which provides a CS such as Ashei's Sketch and Ooccoo's note. Dropping a one handed object in this way causes link to drop the object however you can still throw it as shown by the UI.

Hyrule Boss Door Crash

If you die after entering the Hyrule boss door, you are able to open the boss door again from behind. This results in a crash

Puppet Zelda Crash

Opening the Item Wheel on the frame the Puppet Zelda text pops up will result in a crash ZeldaCrash

Last updated 01/19/2019 – Taka