Faron Twilight

Faron Spirit text skip (GCN)

Opening the map and talking to the spirit (d-pad left/right and A) on the same frame makes it possible to close the map immediately instead of having to advance through the spirit's text boxes on top of the map.

This does not work on Wii due to the priorities of the map and interaction being flipped.

Coro text skip

After listening to Coro's spirit, charge up and target both bugs, then turn off senses slightly before or at the same time as releasing the charge. The bugs should die before they disappear, which will skip Coro's text that's normally there.

Skip digging up mist bugs

Voiding in the purple mist to reload the area after the cutscene makes it possible to attack the bugs before they dig underground. This is slightly faster than waiting to dig them up.

Fast fadeout after killing final 2 bugs

Killing the last 2 bugs, near the entrance of Forest Temple, starts a cutscene with the monkey. The length of the fadeout after skipping the cutscene is dependent on how the bugs are killed. The two approaches below guarantee a short fadeout. The Midna charge option gets to the web slightly sooner, so it is faster for categories that enter Forest Temple without collecting the tears; the B attacks option collects the tears slightly sooner, so it is faster for categories that do not enter Forest Temple before collecting the tears. This is shown in this comparison.

with Midna Charge

Enter the cutscene which shows the bugs near the left (Wii) side of the path. Dash forwards towards the spot on ground in between the two logs. Right before reaching said spot on the ground, begin holding B to start a Midna charge. Keep holding forward. Wait a little bit, then begin holding target. As soon as both bugs are encompassed by the Midna charge, release B and target. If done correctly, the bugs should die in two attacks, and the fadeout after the following cutscene should be quick. If the bug isn't targeted, or if the Midna charge kills two bugs in one attack, then the fadeout will be long.

with B attacks

Killing the two bugs using B attacks should always result in a quick fadeout. To do this quickly, enter the cutscene around the middle of the path. After the cutscene, walk forwards for a moment without dashing, then target and forward B attack the near bug. Release target as soon as possible after pressing it so that Link isn't locked onto anything for long after the B attack ends. When he is no longer locked on, dash towards the other bug, which will always scuttle towards the wooden pole if Link moves the same way shown in the video. Without targeting, forward B attack towards the pole to kill the bug, then skip the cutscene as soon as possible.

Early Master Sword

Read more about EMS on the dedicated page here.

1-framers

There are several instances in Faron Twilight of single frames between cutscenes and/or text boxes where inputs can save time:

  • between any digging and the animation of Midna landing on Link's back - dash to skip the animation
  • between Midna's text and the Midna jump becoming available entering the purple mist area from the tunnel - hold L and press A to start the Midna jump early
  • between the cutscene of the Faron Vessel being completed and Midna's text - as human, backflip to avoid the text trigger
Last updated 05/27/2025 – bewildebeest