Goron Mines

Pipe Jump

It is possible to get a jump off of the pipe connecting to a pillar, this is slightly faster than having to wait for the lava to fall back down. However this is highly inconsistent and isn't recommended to be done in runs.

Skip the first two flame jets

There are two ways to skip these flame jets. Instead of turning off the first two flame jets, simply walk into them and take damage, then quickly roll through them while temporarily invincible. You'll also be fine if you hit the fire at the end of your roll. If you're in the middle of a roll however you will fall in the lava.

You can also get to the other side of the second flame jet by L-walking into it with Iron Boots on at an imprecise angle.

Alternatively, instead of taking the path towards the first two flame jets, you can also perform a spinner bomb boost to skip them entirely. This is faster but trickier.

Skip the third flame jet

There are two ways to skip this flame jet.

Boomerang LJA across the lava

After passing the second flame jet, it is possible to cross the lava with an LJA. Take out the boomerang, R-target over the giant switch that unlocks the next room, and jump attack across while the boomerang is over the switch.

Damage Invincibility (non-LJA alternative)

Jump onto the small ledge near the flame jet, and wait for the enemy in the lava to spit a ball of lava at you. When it hits, run until you're at full speed then quickly roll through the flame jet.

Second room strategy

Quickly roll to the right (GCN) to land on the platform below and grab the key, then quickly make your way to the rotating platforms. If done fast enough, should be able to make your way across the platforms without having to wait for them.

Stone Slab Timesaver

In the third room of the dungeon, instead of pulling the stone slab out all the way, pull it back three times, then quickly walk around to the right side (GCN) of the slab and roll into it to clip inside of the slab. Keep rolling until your pushed out on the other side of the wall, and make your way to the door.

Elder 1 Skip

Discovered by pokemongenius

Using Moon Boots it's possible to get extra height from a Jump Strike. If done with a precise bomb boost, it's possible to get up onto the second floor without speaking to the first Elder, thus skipping the first key shard. It's currently only useful in IL speedruns.

Walk normally on magnetic ceilings (Wii/Shield only)

Whenever walking into a magnetic pull with the iron boots, if you open up the item screen and put an item over the iron boots so that they're no longer a D-pad item as you're being drawn toward the magnetic wall, you'll walk at normal speed. This saves a lot of time when walking across the magnetic ceiling "maze".

Underwater key room strategies

Grab the underwater key in this room, then swim over to the underwater block. Instead of pushing the block, simply dive under the fench with the iron boots and swim up to clip past it.

You can skip activating the second magnetic pull by aiming a Jump Attack towards the blue switch, opening the timed door to the last section of the room.

Another method to skip using the boots to hit the crystal switch is to LJA over to it by using the pipe, this is less risky but slower.

Finally for 100% you could also leave the Small Key and try and collect it during the cutscene for the gate sliding closed. It is tight on timing.

Wolf gate clip

Discovered by pokemongenius

Using the collision of Wolf Link, it's possible to clip through the center of specific types of gates, and Goron Mines use these quite often. In the room with two crystal switches and an underwater small key chest, clipping through the gate is optimal if the player lacks projectile items such as the slingshot or clawshot. When holding control stick towards the gate with a very specific position and perfectly straight angle, Link will initiate a climb onto a small piece of geometry that the game deems climbable, but since Link can't fit he'll pop right through. Since Link is trying to fit into an extremely small space, it is possible to get a crush void. Due to this, and the precision of the trick itself, it is recommended to kill the Tektites with one spin attack using the Master Sword, or two if using the Ordon Sword, before transforming into wolf. One should not try to kill the enemies as wolf as Link deals considerably less damage in wolf form.

It's important to note that the clip only works with a straight camera angle. Luckily, while holding control stick up, the game will continuously pan the camera slowly but surely until it is straight. It is at this point that Link will pop through, if the position was correct. Therefore, it is recommended to avoid using the C-Stick as much as possible, and instead do small control stick up-left/up-right flicks to readjust Link's position. While holding control stick up, wait until the camera comes to a stop before readjusting Link's position with the up-left/up-right flicks.

On the GCN and Shield versions, you can skip cutting the ropes and dropping the bridge with a Long Jump Attack. Walk past the Beamos Statues to the end of the platform. Walk over to the right facing the bridge and position yourself so that the left half of Link is lined up with the small opening. Take out the boomerang, try to R-target between the gap, above the door frame, and Long Jump Attack. Alternatively you can target the wall above the platform, which is much easier. The speed of the attack will allow you to jump through the tiny gap as long as your sword doesn't bounce off the wall.

Quick Bridge Cycle before Dangoro's room

Skip the 2nd Key Shard (boomerang LJA method)

In the room before the second key shard, you can Long Jump Attack over to the door leading to the Dangoro fight. Simply run past the first spinning platform, turn right, R-Target over the top of the door frame with the Gale Boomerang and Long Jump Attack.

Non-LJA alternative

Discovered by SD2

Since you can't use a boomerang Long Jump Attack on the Wii version, you will have to use the spinning platform instead to skip the key shard. Get on the platform and get close to the end by Gor Ebizo's room and wait for the platform to begin to rotate. Hold target and walk sideways towards the top of the platform as is rotates towards you. Once it has rotated a full 90 degrees and you are standing on top of it, roll towards the upper ledge to grab it. This method of key shard skip is commonly known as "KSS", despite the name being ambiguous to any method of skipping past the second Goron elder. Setupless KSS saves 35 seconds over obtaining the key shard, climbing the ladder and exiting the elder's room.

Backup setup

Setup by Anorakkis

LJA over water returning from Dangoro's room

Aim very slightly right of the corner between the stationary platform and the rotating one and just above the rotating platform. Targeting makes this easier and gives a larger window for the LJA, but it is also possible without targeting.

Skip beamos to reach magnet crane switch

Using a bit of precise movement on ledges, you can reach the upper area of the room blocked by the beamos without killing it. This saves 2-3 seconds over defeating the beamos and scaling the area the intended way, and is useful for restricted categories, or speedruns that skipped obtaining the Gale Booomerang.

Comparison video

A comparison video with realistic RTA timings by Skyreon

Skip the bridge falling cutscene in the outdoor area

After activating the spinning magnet, quickly run into the magnetic pull and equip the Iron Boots. Facing east (GCN), walk towards the corner on the left (GCN). When the magnet reaches the other side, turn south, unequip the Iron Boots (which will flip you so that you face north), and jump attack over to the platform. Simply walk around the bridge.

Magnet Skip

Alternatively, you can LJA across without having to activate the magnet. This is the fastest way of getting to the last rooms of the dungeon if you don't have Clawshot.

Room before Fyrus

When you enter the room, it's easier to shoot the bridge down first so that you can run past the enemies, instead of walking down the path and being forced to kill the archers.

WIP:


──── Unused/TAS/Misc. ────


Crystal switch room 100% strat

Finally for 100% you could also leave the Small Key and try and collect it during the cutscene for the gate sliding closed. It is tight on timing.

Last updated 08/31/2022 – Skyreon