Early Thunderhead

Discovered by Aruki

Description


By starting a file in BiT as the thunderhead opening cutscene begins to play, you can open the thunderhead on that file before you are supposed to. This trick skips everything between learning Ballad of the Goddess to the Faron Silent Realm, including fighting the Imprisoned and repairing Scrapper.


How To


Triggering the Thunderhead Cutscene

In order for a file to trigger the thunderhead cutscene in BiT, it must have a specific scene flag: the flag that triggers the thunderhead cutscene on Skyloft is scene flag 2x20: "Play Ballad of the Goddess on top of light tower". Any file that has that scene flag set can trigger the thunderhead cutscene. In the various areas, that flag corresponds to:

  • Completing the Harp Tutorial in the Sealed Grounds
  • Opening the Door to Skyview Temple in Faron Woods
  • Hitting the Switch that opens the Gate to the Heart Piece in the hub room of Skyview Temple
  • Blowing up the boulder that hides a key piece on the last slope section in Eldin Volcano
  • Cutting the Highest Rope of the first Drawbridge in Earth Temple
  • Talking to the robot next to the first timeshift stone in the Lanayru Mines
  • Hitting the first crystal switch to get to the boss key in Lanayru Mining Facility
  • Opening the Iron Bars in the Entrance Room of Sky Keep

To see what 2x20 amount to in other areas, check the Scene Flag Documentation section on the Reverse BiTMagic page.

Once you have such a file, selecting it while in BiT and causing a scene flag change will cause the thunderhead cutscene to play as soon as it can. If your file is saved at a Deep Woods statue, then the cutscene will trigger immediately as you select the file, due to some oddity with Deep Woods. If another dialog or cutscene is playing, the thunderhead cutscene will not play until that one is finished. Things that can delay the thunderhead cutscene include:

  • The glitched cutscene from falling off BiT Skyloft
  • Other triggered cutscenes in BiT
  • Bird Statue dialogs

The goal is to start the file and then get the Thunderhead cutscene to play during the loading transition. This performs the Story Flag RBM that opens the Thunderhead.

Notes:

  • As far as we are aware, Early Thunderhead is only possible to perform on the file that meets one of those requirements, and you cannot use a file that meets one of those requirements to perform Early Thunderhead on another file that does not.
  • For some of the following methods, it is required to have your file saved in Deep Woods. The others only need to have done one of the events listed above and be saved in that same area.

Method 1 - Glitched Cutscene

  • Have your file saved at a Deep Woods Statue with the Doors to Skyview Temple opened. This method is usually only used in that case.
  • Activate BiT.
  • During the first glitched cutscene, select your file.
  • Start your file when the camera stops panning.
  • You should see the thunderhead opening cutscene begin to play as the screen fades to black.

As soon as you select your file, the thunderhead cutscene is queued, and as soon as the first glitched cutscene is done, it will play. So by loading your file right before the thunderhead cutscene starts, you'll trigger the Early Thunderhead glitch. The window for this trick is about 1 second, as that's how long it takes the screen to completely fade to black after you start your file.

With this method, you will be loaded back at the bird statue you where saved at in the Deep Woods.


Method 2 - Combined with BiTSave

If your timing is off while doing this method, the BiTSave will still happen, making the trick difficult to reset. You can try again by going back to the area you where saved at: save, and try again.

In Deep Woods

  • Have your file saved at a Deep Woods Statue with the Doors to Skyview Temple opened.
  • Activate BiT.
  • Do NOT select your file until you reach a bird statue.
  • Run to the bird statue you want to teleport to.
  • Select the statue and your file simultaneously.
  • Save your file, but do NOT Start immediately.
  • About 1-2 seconds after the screen says "Saved", Start your file.
  • You should see the thunderhead opening cutscene begin to play as the screen fades to black.

Anywhere Else

  • Have your file meet the 2x20 requirement.
  • Activate BiT.
  • Run to the bird statue you want to teleport to.
  • Select your file first, then select the statue (in that order)
  • Save your file, but do NOT Start immediately.
  • About 1-2 seconds after the screen says "Saved", Start your file.
  • You should see the thunderhead opening cutscene begin to play as the screen fades to black.

When you are not saved in the Deep Woods, selecting your file will not cue the thunderhead cutscene immediately. In that case it is required to BiTMagic the thunderhead cutscene flag in by updating any scene flag in BiT. This is usually simply done by checking the statue you want to BiTSave to with that file. Note that sometimes the file that meets the requirements will have already set the flag corresponding to checking the statue you want to BiTSave to in BiT, and in that case the Thunderhead Cutscene will not trigger and this trick will fail. In that case, either use another statue or BiTMagic the flag with an event that triggers a cutscene, such as opening the shed in BiT. Then go on with the trick following the Deep Woods method instead.


Method 3 - Tree Bonk

  • Have your file meet the 2x20 requirement.
  • Activate BiT.
  • Select your file before gaining control of Link.
  • Run off the wooden platform to the right
  • Start your file then bonk into a tree.
  • Either the Thunderhead cutscene or the cutscene showing the door to Batreaux's shed opening will trigger (if you have that flag set) while the screen fades to black.

If you didn't see anything special happening after bonking the tree, it can mean one of 3 things:

  • You failed to make the tree drop its rupee. This can happen if you bonk into the tree in a bad spot. You can notice when that happens by the fact you don't see the rupee drop and you don't hear the jingle.
  • Your file is saved with the temporary scene flag that corresponds to the tree you bonked set. This is extremely unlikely to happen however
  • Your file doesn't meet the requirements

This method queues the thunderhead cutscene behind the shed-opening cutscene, and will respawn wherever your file is saved, since you did not do a BiTSave. You can then go to the sky and proceed directly to the thunderhead to open the Isle of Songs.


Method 4 - Combined with Early Farore's Silent Realm

  • Have your file saved in Faron Woods with the Doors to Skyview Temple opened. Make sure you are NOT saved at a Deep Woods Statue however.
  • Activate BiT.
  • Run towards the Waterfall Cave entrance
  • Start your file then slash the trees. You should see the Thunderhead Cutscene play during the loading fadeout

This RBMs the Water Dragon Scale Trial Gate to be opened in Faron Woods, while also at the same time opening the Thunderhead.

Video forthcoming

Method 5 - Combined with Earth Temple Boulder Section Skip or with Key Shards Collection Skip

  • Have your file saved inside Earth Temple with the highest rope of the first Drawbridge cut (for Earth Temple Boulder Section Skip), or have your file saved in Eldin Volcano with the boulder hiding a key piece on the last slope section blown up (for Key Shard Collection Skip).
  • Activate BiT.
  • Enter Rupin the Item Seller's house, and sleep in the bed
  • Leave the house while selecting a file that does not have the Hero's Tunic yet (otherwise you will crash)
  • Slash the gravestone, then start your file and push it. You should see the shed opening cutscene play during the loading fadeout.

While you do not see the Thunderhead cutscene during the fadeout with this method, it does set the story flag for the Thunderhead to be opened on your file. At the same time it rises the Earth Temple bridge or opens the doors to the Earth Temple in Eldin Volcano.

Video forthcoming
Last updated 09/27/2019 – azer67