This category is available for a limited time. New runs will only be accepted until January 29, 2021 - 12:00 AM (UTC).
Link's Awakening DX
Any% (No WW, No OoB, No S+Q) rules
Beat the game with the "No Wrong Warp" and "No Out of Bounds" rulesets in effect.
Saving and quitting to reset Link's position (savewarping) is banned, as is intentionally dying to reset Link's position (deathwarping). Dying to the shop keeper when stealing items is allowed, however.
Link's Awakening DX rules
All versions (1.0/1.1/1.2) are allowed.
Game Boy Color
Game Boy Advance
Super Game Boy 2
Gamecube Game Boy Player
3DS Virtual Console
Gambatte revision 537 or higher
BGB version 1.4.3 or higher
- Super Gameboy
- All other emulators
For all categories, timing starts at file select and ends when the screen fades to white, after Link touches the stairs that spawn at the end of the Dethyl fight.
U+D/L+R is banned in all categories.
Stealing items from the shop is allowed, as is dying to the shop keeper when stealing items, and does not count in categories where no deathwarp rules are in effect.
"No WW" means no Wrong Warping using any glitch that sends link to unintended map tiles. This includes the Dog House Glitch, the Eagle Tower wrong warp in the mini-boss room, and others.
"No OoB" means no out of bounds glitches that allow link to unnaturally bypass normal screen transition boundaries by clipping through solid objects (this does not include wall clipping).